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Exalted Session #2 – Unfortunate Events
0 CommentsPosted by Neal Stidham on September 7, 2009 under Playground
You can tell how powerful your enemies are by how much they’re willing to pay to get rid of you. When the citizens of Nexus awoke, they found two notices plastered across the town in response to the previous night’s disturbance. The first, and most important, was the official proclamation of the Council of Entities, the eleven hidden rulers of the city, that the individuals involved in the rai... more.
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Gamers For Humanity Interview
0 CommentsPosted by Neal Stidham on August 15, 2009 under Playground
[caption id="attachment_2138" align="alignnone" width="300" caption="Tom Javoroski, far L, collects craft supplies while volunteers speak with bystanders."][/caption] Gen Con isn't just about games. In July 2008, Tom Javoroski wanted to combine the power of a group of gamers bent on a mission, with the needs of residents in New Orleans. A small cadre of gamers united to provide relief assistanc... more.
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The Gaming Wenches Interview
1 CommentsPosted by Neal Stidham on August 14, 2009 under Playground
[caption id="attachment_2118" align="alignnone" width="300" caption="(L-R:) Megan Sullivan, Ashley Jones, Robin Fenner, and Sonja Parker of the Gaming Wenches"][/caption] The Gaming Wenches (http://www.gamer-wenches.com/) are one of Gen Con's premier gaming groups, in all senses of the term. Their events help spice up the convention schedule by providing alternatives to the hardcore marathon of... more.
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Table Talk #9 – Chrononauts
0 CommentsPosted by Neal Stidham on July 20, 2009 under Neal Stidham, Playground
This is the first in a series of reviews of games from my vacation; last week, while visiting friends and family down south, I also made it a goal to play one game each night. I didn't quite succeed, but I got four games (with four corresponding articles) out of the experience. Think of it as a game-cation! The centerpiece of the game is the Timeline, composed of 32 cards in sequential order in... more. -
A Newcomer’s Take on Dungeons and Dragons 4th Edition
0 CommentsPosted by Joshua Begley on July 14, 2009 under Playground
4th Edition has been out for just over a year now, and I think that at this point we as gamers should take a step back and really take a good, long look at the system. Naturally there were a slew of reviews when the core rulebooks first hit shelves, but those were based on beta-tests and hurried week-long campaigns designed with the specific purpose in mind of testing out the system, not to get to... more. -
Table Talk #8 – Exalted I: Beginnings
1 CommentsPosted by Neal Stidham on July 5, 2009 under Playground
In preparation for an upcoming Exalted campaign I'm starting for some of my fellow editors, I've decided to make much of the process open to readers. Much of the appeal of Exalted comes from the setting, so to initiate the unfamiliar into the world of Exalted - and perhaps inspire some in the audience to pick up the game and try it - I'll be posting a few entries about the setting during the lea... more. -
My Love Affair with Punch-Out!!
0 CommentsPosted by Mark Thomas on May 25, 2009 under Playground
The Punch-Out!! series is one of the few franchises in the history of gaming that has given me nothing but joy. The easy-to-learn gameplay, the hilariously offensive stereotypes they call opponents, and the lightning quick reflexes needed to be the best keep me coming back over and over. With Nintendo finally releasing a new version for the Wii after a fifteen year hiatus, I figured I would ta... more. -
Table Talk #4 – Warmachine/Hordes
1 CommentsPosted by Neal Stidham on April 22, 2009 under Neal Stidham, Playground
In a world of black-powder and magic, wizards telepathically lead their giant warbeasts and steam-powered robots to battle. Usually, that first sentence is all it takes to hook someone on Warmachine and Hordes. In six years, Privateer Press has managed to all but lock down the number two spot in miniatures gaming, after perennial behemoth Games Workshop, with a game that plays fast and aggressi... more. -
Table Talk #3 – Carcassonne
2 CommentsPosted by Neal Stidham on April 15, 2009 under Neal Stidham, Playground
If I ever get to travel the world, one of my first destinations will be Carcassonne, near the southern end of the French-Spanish border. Situated on a very old and important trade route, the city changed hands numerous times through the centuries and has some of the most impressive fortifications in Europe. The game of the same name recreates the feel of the rolling French countryside, the ramblin... more. -
Table Talk #2 – Ticket To Ride
2 CommentsPosted by Neal Stidham on April 7, 2009 under Neal Stidham, Playground
[caption id="attachment_993" align="alignnone" width="480" caption="All aboard!"][/caption] Trains appeal to kids of all ages, and there's a solid history of European train games, owing to the increased prominence of train travel abroad. The United States has its own railroad heritage, though, and those who want a board game that taps into that appeal are likely to look at Days of Wonde... more.

